// Copyright (c) 2011-2016 Ryan Prichard // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. #include "Win32Console.h" #include #include #include #include "../shared/DebugClient.h" #include "../shared/WinptyAssert.h" Win32Console::Win32Console() : m_titleWorkBuf(16) { // The console window must be non-NULL. It is used for two purposes: // (1) "Freezing" the console to detect the exact number of lines that // have scrolled. // (2) Killing processes attached to the console, by posting a WM_CLOSE // message to the console window. m_hwnd = GetConsoleWindow(); ASSERT(m_hwnd != nullptr); } std::wstring Win32Console::title() { while (true) { // Calling GetConsoleTitleW is tricky, because its behavior changed // from XP->Vista, then again from Win7->Win8. The Vista+Win7 behavior // is especially broken. // // The MSDN documentation documents nSize as the "size of the buffer // pointed to by the lpConsoleTitle parameter, in characters" and the // successful return value as "the length of the console window's // title, in characters." // // On XP, the function returns the title length, AFTER truncation // (excluding the NUL terminator). If the title is blank, the API // returns 0 and does not NUL-terminate the buffer. To accommodate // XP, the function must: // * Terminate the buffer itself. // * Double the size of the title buffer in a loop. // // On Vista and up, the function returns the non-truncated title // length (excluding the NUL terminator). // // On Vista and Windows 7, there is a bug where the buffer size is // interpreted as a byte count rather than a wchar_t count. To // work around this, we must pass GetConsoleTitleW a buffer that is // twice as large as what is actually needed. // // See misc/*/Test_GetConsoleTitleW.cc for tests demonstrating Windows' // behavior. DWORD count = GetConsoleTitleW(m_titleWorkBuf.data(), m_titleWorkBuf.size()); const size_t needed = (count + 1) * sizeof(wchar_t); if (m_titleWorkBuf.size() < needed) { m_titleWorkBuf.resize(needed); continue; } m_titleWorkBuf[count] = L'\0'; return m_titleWorkBuf.data(); } } void Win32Console::setTitle(const std::wstring &title) { if (!SetConsoleTitleW(title.c_str())) { trace("SetConsoleTitleW failed"); } } void Win32Console::setFrozen(bool frozen) { const int SC_CONSOLE_MARK = 0xFFF2; const int SC_CONSOLE_SELECT_ALL = 0xFFF5; if (frozen == m_frozen) { // Do nothing. } else if (frozen) { // Enter selection mode by activating either Mark or SelectAll. const int command = m_freezeUsesMark ? SC_CONSOLE_MARK : SC_CONSOLE_SELECT_ALL; SendMessage(m_hwnd, WM_SYSCOMMAND, command, 0); m_frozen = true; } else { // Send Escape to cancel the selection. SendMessage(m_hwnd, WM_CHAR, 27, 0x00010001); m_frozen = false; } }